Make A Decision Your Biases Won't Wreck
Start this planIndividual, team, and organizational output, quality, effectiveness, and goal achievement—the central performance outcome of behavioral levers. (Reconciling forces across the whole organization.)
started 0 · finished 0 (claimed) · not yet measured (verified) · no data (n<5)
Ordered tasks (6) — this is what a project auto-creates
- #1Cognitive Biases & HeuristicsHighTo Do
Catalogs the high-leverage System 1 shortcuts that distort workplace judgment and shows where they predictably bite in decisions you make daily.
Assignee: Unassigned · due 0 days after project start · takes 14 days
- #2Expectations & Anchoring of PerceptionLowTo Do
Shows how prior beliefs, presentation, and reference points literally reshape experience—not just opinion—of the same objective thing.
Assignee: Unassigned · due 14 days after project start · takes 3 days
- #3Channeled Attention & SalienceLowTo Do
How directing limited attention to a concept inflates its felt importance, and how to use salience to make the right things loom large at the right moment.
Assignee: Unassigned · due 17 days after project start · takes 3 days
- #4Choice Architecture & NudgesMediumTo Do
Teaches you to treat the choice environment as a designed artifact—defaults, framing, order, timing—and to steer behavior without mandates or money.
Assignee: Unassigned · due 20 days after project start · takes 7 days
- #5Research Design & Methodological RigorHighTo Do
Use the chain that connects a question to a defensible conclusion, so your behavioral interventions rest on evidence rather than plausible stories.
Assignee: Unassigned · due 27 days after project start · takes 14 days
- #6Social Construction of RealityLowTo Do
How repeated human activity hardens into institutions and 'the way things are,' and why culture feels like an immovable fact even though people made it.
Assignee: Unassigned · due 41 days after project start · takes 3 days